Have you tried Castle Baloneybeard? 🙂 It is a game developed in Godot Engine together with my buddy YeOldeDM, during a 9 day long game jam hosted on itch.io. I have written a short blog about the development of that game quite some time ago. Perhaps some of you might… Continue Reading Tried Castle Baloneybeard?
A beginner tutorial creating a real clock in Godot Engine. This can be instanced and reused in games and projects. You can download the Project Files from my video tutorial right here. In this tutorial I will be demonstrating how you can create a clock that shows you your local time.… Continue Reading [Godot Engine] Creating a Real Clock in Godot Engine
This is a somewhat light-weight console project for Godot I had hidden away from the public, gathering dust. This was made during my college times while I was working on my final bachelor task – which I will at some point get back to, as it is part of a bigger… Continue Reading [Godot Engine] Godot Console
Godot Gameboy Shaders will make almost any game look like if it was played on an GameBoy. By fine tuning your configurations, you can change the look of your game. For a full demo of Godot Gameboy Shader, go to my GitHub page. You can download the Source Code from my video… Continue Reading [Godot Engine] Godot GameBoy Shaders
I have made an time tracking app public in GitHub for people to browse and maybe learn from. It is an unfinished, but functional time tracking app that allows you to setup your own Projects and add Tasks to each project. You can then select the project & task and… Continue Reading [Godot Engine] Time Tracking App